MeET THE CREW
Immersive Media Producer | Director
Jacqueline Olive DIRECTED AND PRODUCED The VIRTUAL REALITY (VR) project called Always in Season Island iN 2010, one of the first 3D ROLE-PLAYING ENVIRONMENTS to adapt social justice issue-driven, storytelling content to virtual reality technology. aLWAYS IN SEASON ISLAND offers viewers an immersive look at the choices and circumstances that HISTORICALLY led to lynch mob violence SO USERS HAVE A SENSE OF HOW THEIR ACTIONS CAN ENCOURAGE OR PREVENT TARGETING TODAY. THE PROJECT IS featured in the Massachusetts Institute of Technology (MIT) Docubase. JACKIE Has OVER A DECADE OF immersive media production EXPERIENCE as a fellow with the Bay Area Video Coalition (BAVC) Institute for New Media Technologies and BAVC Mediamaker Fellows, the Black Public Media New Media Institute, and most recently, the Open Immersion VR Lab sponsored by the Ford Foundation, National Film Board of Canada, and the Canadian Film Centre.
Machinima Producer
Bernhard Drax is an award-winning machinima producer and pioneering journalist whose SL documentaries and news reportage merge real life and Second Life footage, documenting how virtual worlds can facilitate social change and cross-cultural collaboration.
Lead Digital Media Developer
Tim Linder is an Assistant Professor in the Meramec Art Department where he teaches game design, digital media production, 3D animation, and web design at the University of Missouri-Columbia, Växjö University-Sweden and St. Louis Community College. Linder’s freelance work has been featured in Hollywood studio motion pictures, major title console game releases, and on national television commercials.
Story Consultant
MARCO WILLIAMS IS An award-winning documentary film director with credits that include: Tell Them We are Rising: The Story of Historically Black Colleges and Universities (2017), The Black Fives (2014), The Undocumented (2013), Inside: The New Black Panthers (2008), Banished (2007), Freedom Summer (2006), I Sit Where I Want: The Legacy of Brown v. Board of Education (2004), MLK Boulevard: The Concrete Dream (2003), Two Towns of Jasper (2002), Making Peace: Rebuilding our Communities (1995), The Spiritual Deficit and The American Dream (1994), Without a Pass (1992) In Search of Our Fathers (1991), From Harlem to Harvard (1982).
Digital Media Developer
Asri Falcone has created innovative content for Second Life for small businesses and major corporations. Widely known as a talented designer and owner of several original avatar hair and fashion lines, Falcone is crossing over the world of virtual fashion into real life production.
Digital Media Developer
Kyle French is a successful graphic designer, SL developer, business owner, and student earning a graphics communications degree and Digital Media Certificate in Interactive Design. French has run a profitable SL business for 5 years that specializes in building and designing models and interactive material, education, and entertainment.
Outreach Consultant
Bryan Carter, PhD is an Associate Professor of literature at the University of Central Missouri, specializing in African American literature. Dr. Carter created Virtual Harlem, an SL environment that replicates a portion of Harlem, NY as it existed during the 1920s. Virtual Harlem is one of the earliest islands created for use in the humanities and has been presented at venues in Paris, the Netherlands, Sweden, Hungary, and the United StatES.